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Wednesday, 16 December 2015

Map Keys on Bluestacks - Play Clash of Clans efficiently on Bluestacks

The biggest headache while playing on Bluestacks is the delay in troop deployment due to no multitouch capabilities. Each time you need to drag your cursor to appropriate place in map to drop a troop and then again drag your cursor to switch to some other troop then take your cursor back to the location

Current troop deployment:
1. Drag your cursor to appropriate place in map to drop a troop (T1).
2. Drag your cursor to switch to a different troop (T2).
3. Again Drag your cursor to that appropriate place in map to drop T2.
4. Loop from 1 to 3 until battle ends.

How to fix this:
You can map keyboard keys in Bluestacks to tap on the screen at some predefined places(In this case the troop selection spot). Then you can just press 1 on keyboard to Select your troop 1, press 2 on keyboard to Select your troop 2 and so on for all troops.
Just train 9 types of Troops+Spells.
Then go to a farming attack.
Click the keyboard icon at the bottom to open settings to map keyboard keys. Then at the top right you will see the pencil icon, click that.
Now you will see Tap, D-Pad, Swipe, Tilt and Zoom options on top. Drag the Tap icon to where your first troop is and Map it as 1 (keyboard key). Do this again and again for all troops, you can see 11 types of Troop+Spells, so map 1-0 keys. I mapped P as the last one. These are the keyboard keys you will use to switch between troops.
Save.

Restart Bluestacks.

Open Clash of Clans. This time during an attack using 1 you will be able to switch to troop 1, using 2 you will be able to switch to troop 2 and so on.

Additionally you can also set swipe keys. I have set them as W,S,A and D.

Finally now my mapping looks like this:

Wednesday, 2 December 2015

jDeveloper display driver crashes while Scrolling - Display driver stopped responding and has recovered

If your display driver crashes while scrolling in jDeveloper and you get the message saying "Display driver stopped responding and has recovered" then this is the thread for you.
This can be fixed by modifying jdev.conf file. This file can be found at $JDEV_HOME/jdev/bin/jdev.conf or jdevbin\jdev\bin

Close jDeveloper. Make a backup of this file somewhere. Now go to the original file and add this line at the end of file:

AddVMOption -Dsun.java2d.noddraw=true

Save the file. Now start your jDeveloper (it may take 2-3 minutes for the first start after this). Scrolling should be fixed now.

If for some reason your jDeveloper does not starts then replace the original file back in jDeveloper.

Sunday, 18 October 2015

Archer Queen level Analysis for Town Hall 9 - Clash of Clans

Why Archer Queen level Analysis, shouldn't level 30 be the sweet spot?

You are absolutely right, for Town Hall 9 level 30 is the sweet spot for your Archer Queen. But constantly upgrading your Archer Queen for months and months is not very entertaining. Also if you are serious in war then you don't want to just sit out of war for the entire duration of your time at Town Hall 9 while your Archer Queen is upgrading. Plus once you reach 10+ level on heroes it's hard to farm Dark Elixir to upgrade both of them at same time, so mostly you will be upgrading one of them at a time. So it would be beneficial to be at a sweet spot in Archer Queen level while you are upgrading your Barbarian King.

Why number of hits per defense are more important than total hits for complete buildings?

Some people think that total number of hits required for Archer Queen to take out all the buildings cumulatively should be taken into account to calculate sweet spots, but that is absolutely wrong. Let me explain this based on different situations below:
  1. If you are using Archer Queen as part of your kill squad then she is almost all the times strategically used to kill the Air Defenses for an air attack or take out defensive buildings in hog attacks to eliminate Double Giant bombs path for your hogs.
  2. If you are using her for Queen-Walk then her job is to take out a major defensive part of the base or atleast the outer point defenses.
The common thing here is how quickly she can take out defenses, it does not matter how quickly she can take out a Spell Factory, what does matter is how quickly she can take out the Air Defense/ Defensive structure so you can start sending in your main attack squad (Hound, Loons, Hogs).

Archer Queen number of shots to kill per defense for max TH9 building:

AQ Level
Damage
TH9 Maxed out buildings number of hits needed by Archer Queen at each level
Air Defense
Archer Tower
Cannon
Mortar
Wizard Tower
Tesla
X-Bow
Air Sweeper
DE Storage
Gold/Elixir Storage
DE Drill
Gold/Elixir Mine
CC
TH
Army Camp
Barracks
Dark Barracks
Lab
Spell Factory
Dark Spell Factory
10
149.25
8
6
8
5
7
6
16
7
22
15
8
7
21
31
3
6
7
6
4
6
11
153
8
6
7
5
7
6
15
7
21
14
8
7
20
31
3
6
6
6
4
5
12
156.75
8
6
7
5
6
6
15
7
21
14
8
7
20
30
3
6
6
6
4
5
13
161.25
7
6
7
5
6
6
15
6
20
14
8
6
19
29
3
6
6
6
4
5
14
165
7
6
7
5
6
5
14
6
20
13
8
6
19
28
3
6
6
6
4
5
15
169.5
7
6
7
5
6
5
14
6
19
13
7
6
18
28
3
6
6
5
4
5
16
173.25
7
6
7
5
6
5
14
6
19
13
7
6
18
27
3
5
6
5
4
5
17
177.75
7
6
6
4
6
5
13
6
19
12
7
6
17
26
3
5
6
5
4
5
18
182.25
7
5
6
4
6
5
13
6
18
12
7
6
17
26
3
5
5
5
4
5
19
186.75
6
5
6
4
5
5
13
6
18
12
7
6
17
25
3
5
5
5
3
5
20
191.25
6
5
6
4
5
5
13
5
17
11
7
6
16
25
3
5
5
5
3
4
21
196.5
6
5
6
4
5
5
13
5
17
11
6
5
16
24
3
5
5
5
3
4
22
201
6
5
6
4
5
5
12
5
16
11
6
5
15
23
2
5
5
5
3
4
23
206.25
6
5
6
4
5
4
12
5
16
11
6
5
15
23
2
5
5
5
3
4
24
211.5
6
5
6
4
5
4
11
5
16
10
6
5
15
22
2
5
5
4
3
4
25
216.75
6
5
5
4
5
4
11
5
15
10
6
5
14
22
2
4
5
4
3
4
26
222
5
5
5
4
5
4
11
5
15
10
6
5
14
21
2
4
5
4
3
4
27
228
5
4
5
4
5
4
11
5
15
10
6
5
14
21
2
4
4
4
3
4
28
233.25
5
4
5
4
4
4
10
5
14
10
5
5
13
20
2
4
4
4
3
4
29
239.25
5
4
5
3
4
4
10
4
14
9
5
5
13
20
2
4
4
4
3
4
30
245.25
5
4
5
3
4
4
10
4
14
9
5
4
13
19
2
4
4
4
3
4

Results Summary

By the above table you can see that Archer Queen takes comparatively less number of hits to take out defenses at levels: 13, 17, 23, 26. Level 19 is also a sweet spot but it doesn't makes sense to leave your Queen at 19 when you can go to 20 and unlock level 4 ability for her.

Conclusion/ Hero upgrade Strategy

I have personally farmed enough till now to upgrade both of my heroes simultaneously till now. Currently my Archer Queen is 17 and Barbarian King is 15. So I am at a sweet spot for my Archer Queen. If you can do this that is great but you can hold off on your Queen at level 13 and then take your King to 15. Next take your Queen to 17. Now it's time to take your King to 20.
Once your King is out of his teens he is beefy enough for most attacks, so it's time to take your Queen to 23. Once you reach this level then bring your King to 25. Next Queen to 26 and then King to 30. At this point max your Queen. 

Note: If you have enough dark elixir to do both of them at the same time then definitely do both at same time, that will help you stay in war longer.